meat_madness_redux/godot/assets/models/Heart.tscn

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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://assets/models/Heart.glb" type="PackedScene" id=1]
[ext_resource path="res://assets/models/PlanetMaterial.material" type="Material" id=2]
[ext_resource path="res://assets/audio/ambient_heartbeat.ogg" type="AudioStream" id=3]
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[sub_resource type="ConcavePolygonShape" id=2]
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[sub_resource type="Animation" id=1]
resource_name = "heartbeat"
length = 3.0
loop = true
tracks/0/type = "audio"
tracks/0/path = NodePath("AudioStreamPlayer")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"clips": [ {
"end_offset": 0.0,
"start_offset": 0.0,
"stream": ExtResource( 3 )
} ],
"times": PoolRealArray( -1.8 )
}
tracks/1/type = "transform"
tracks/1/path = NodePath("Heart")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 10.4637, 10.3542, 10, 0.3, 1, 0, 0, 0, 0, 0, 0, 1, 8, 9, 10, 1.3, 1, 0, 0, 0, 0, 0, 0, 1, 12, 11, 10, 1.6, 1, 0, 0, 0, 0, 0, 0, 1, 10, 8, 10, 2.5, 1, 0, 0, 0, 0, 0, 0, 1, 11, 12, 10, 2.7, 1, 0, 0, 0, 0, 0, 0, 1, 10, 10, 10, 2.9, 1, 0, 0, 0, 0, 0, 0, 1, 9, 10.7, 10 )
[node name="Heart" instance=ExtResource( 1 )]
[node name="Heart" parent="." index="1"]
transform = Transform( 11.3395, 0, 0, 0, 10.8045, 0, 0, 0, 10, 0, 0, 0 )
material/0 = ExtResource( 2 )
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[node name="StaticBody" type="StaticBody" parent="Heart" index="0"]
[node name="CollisionShape" type="CollisionShape" parent="Heart/StaticBody" index="0"]
shape = SubResource( 2 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="2"]
autoplay = "heartbeat"
playback_speed = 0.75
anims/heartbeat = SubResource( 1 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="3"]
stream = ExtResource( 3 )
volume_db = 10.0
autoplay = true