hurrmmm/godot/UI/TAS UI/ResetFramesButton.cs

19 lines
429 B
C#

using Godot;
using System;
public partial class ResetFramesButton : Button
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
TAS_System TAS = GetNode<TAS_System>("/root/TAS_System");
this.Pressed += () => { TAS.ResetFrameCount(); };
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}