30 lines
534 B
C#
30 lines
534 B
C#
using Godot;
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using System;
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public partial class TAS_test_001 : Node
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{
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public override void _Ready()
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{
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// Called every time the node is added to the scene.
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// Initialization here.
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GD.Print("Hello from C# to Godot :)");
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TAS_System TAS = GetNode<TAS_System>("/root/TAS_System");
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TAS.FrameLength = 1.5;
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TAS.StartIncrementingFrames();
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// TAS.FrameIncremented += (x) => GD.Print(x);
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// TAS.Test();
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}
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private void Test2(string testStr2)
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{
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}
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}
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