hurrmmm/godot/cake.tres

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[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://b8htfw5f1a4wf"]
[ext_resource type="Texture2D" uid="uid://dhyh1g25bmhtf" path="res://cake_cake_albedo.png" id="1_jefwg"]
[ext_resource type="Texture2D" uid="uid://cer3pk0fspi1c" path="res://cake_cake_normals.png" id="2_55xkl"]
[resource]
resource_name = "cake"
vertex_color_use_as_albedo = true
albedo_texture = ExtResource("1_jefwg")
roughness = 0.5
normal_enabled = true
normal_texture = ExtResource("2_55xkl")