hurrmmm/godot/tests/TAS_system/TAS_test_001.cs

30 lines
534 B
C#

using Godot;
using System;
public partial class TAS_test_001 : Node
{
public override void _Ready()
{
// Called every time the node is added to the scene.
// Initialization here.
GD.Print("Hello from C# to Godot :)");
TAS_System TAS = GetNode<TAS_System>("/root/TAS_System");
TAS.FrameLength = 1.5;
TAS.StartIncrementingFrames();
// TAS.FrameIncremented += (x) => GD.Print(x);
// TAS.Test();
}
private void Test2(string testStr2)
{
}
}