hurrmmm/godot/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Hurrmmm"
run/main_scene="res://tests/TAS_system/TAS_test_001.tscn"
config/features=PackedStringArray("4.1", "C#", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
ControllerEventBus="*res://controller_event_bus.gd"
TAS_System="*res://TAS_system/TAS_System.tscn"
[dotnet]
project/assembly_name="Hurrmmm"
[filesystem]
import/blender/enabled=false