hurrmmm/godot/UI/TAS UI/RegressButton.cs

18 lines
402 B
C#

using Godot;
using System;
public partial class RegressButton : Button
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
TAS_System TAS = GetNode<TAS_System>("/root/TAS_System");
this.Pressed += () => { TAS.Regress(1); };
}
public virtual void OnFrameIncremented(int newFrame)
{
this.Text = $"Current frame: {newFrame}";
}
}