hurrmmm/godot/Objects/child/child.tscn

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[gd_scene load_steps=9 format=3 uid="uid://cfpiau12q3fut"]
[ext_resource type="PackedScene" uid="uid://c2kmady6gqslx" path="res://child.glb" id="1_rqu88"]
[ext_resource type="Script" path="res://animation_tree.gd" id="2_tcc3g"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uc42e"]
animation = &"JumpingJacksNLA"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ijpln"]
animation = &"JumpingJacksNLA"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_57k3o"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_3idly"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_h2mkw"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_u0o4a"]
states/JumpingJacksNLA/node = SubResource("AnimationNodeAnimation_ijpln")
states/JumpingJacksNLA/position = Vector2(559, 54)
"states/JumpingJacksNLA 2/node" = SubResource("AnimationNodeAnimation_uc42e")
"states/JumpingJacksNLA 2/position" = Vector2(633, 131)
transitions = ["JumpingJacksNLA", "JumpingJacksNLA 2", SubResource("AnimationNodeStateMachineTransition_57k3o"), "JumpingJacksNLA 2", "JumpingJacksNLA", SubResource("AnimationNodeStateMachineTransition_3idly"), "Start", "JumpingJacksNLA", SubResource("AnimationNodeStateMachineTransition_h2mkw")]
[node name="child" instance=ExtResource("1_rqu88")]
[node name="Skeleton3D" parent="Armature" index="0"]
bones/0/position = Vector3(0, 2.32035, 0)
bones/3/rotation = Quaternion(0.0514876, -5.4438e-17, -2.71031e-16, 0.998674)
bones/5/rotation = Quaternion(0.0965706, 0.063607, -0.119505, 0.986077)
bones/6/rotation = Quaternion(0.0206859, -0.0873376, 0.0694537, 0.993539)
bones/7/rotation = Quaternion(0.00777981, 0.0423361, -0.0822345, 0.995683)
bones/9/rotation = Quaternion(0.0965705, -0.063607, 0.119505, 0.986077)
bones/10/rotation = Quaternion(0.0206859, 0.0873376, -0.0694538, 0.993539)
bones/11/rotation = Quaternion(0.00777978, -0.0423361, 0.0822345, 0.995683)
bones/12/rotation = Quaternion(0.626251, 0.334163, 0.616519, -0.340661)
bones/13/rotation = Quaternion(-0.27126, -0.0288476, 0.0393126, 0.96127)
bones/14/rotation = Quaternion(-0.0251956, -0.00324478, 0.00115795, 0.999677)
bones/15/rotation = Quaternion(0.0339653, 0.0223564, -0.693306, 0.719495)
bones/16/rotation = Quaternion(0.626251, -0.334163, -0.616519, -0.340661)
bones/17/rotation = Quaternion(-0.27126, 0.0288476, -0.0393126, 0.96127)
bones/18/rotation = Quaternion(-0.0251956, 0.00324479, -0.00115795, 0.999677)
bones/19/rotation = Quaternion(0.0339653, -0.0223564, 0.693306, 0.719495)
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
unique_name_in_owner = true
tree_root = SubResource("AnimationNodeStateMachine_u0o4a")
anim_player = NodePath("../AnimationPlayer")
active = true
process_callback = 2
script = ExtResource("2_tcc3g")