[gd_scene load_steps=9 format=3 uid="uid://cfpiau12q3fut"] [ext_resource type="PackedScene" uid="uid://c2kmady6gqslx" path="res://child.glb" id="1_rqu88"] [ext_resource type="Script" path="res://animation_tree.gd" id="2_tcc3g"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uc42e"] animation = &"JumpingJacksNLA" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ijpln"] animation = &"JumpingJacksNLA" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_57k3o"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_3idly"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_h2mkw"] switch_mode = 2 advance_mode = 2 [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_u0o4a"] states/JumpingJacksNLA/node = SubResource("AnimationNodeAnimation_ijpln") states/JumpingJacksNLA/position = Vector2(559, 54) "states/JumpingJacksNLA 2/node" = SubResource("AnimationNodeAnimation_uc42e") "states/JumpingJacksNLA 2/position" = Vector2(633, 131) transitions = ["JumpingJacksNLA", "JumpingJacksNLA 2", SubResource("AnimationNodeStateMachineTransition_57k3o"), "JumpingJacksNLA 2", "JumpingJacksNLA", SubResource("AnimationNodeStateMachineTransition_3idly"), "Start", "JumpingJacksNLA", SubResource("AnimationNodeStateMachineTransition_h2mkw")] [node name="child" instance=ExtResource("1_rqu88")] [node name="Skeleton3D" parent="Armature" index="0"] bones/0/position = Vector3(0, 2.32035, 0) bones/3/rotation = Quaternion(0.0514876, -5.4438e-17, -2.71031e-16, 0.998674) bones/5/rotation = Quaternion(0.0965706, 0.063607, -0.119505, 0.986077) bones/6/rotation = Quaternion(0.0206859, -0.0873376, 0.0694537, 0.993539) bones/7/rotation = Quaternion(0.00777981, 0.0423361, -0.0822345, 0.995683) bones/9/rotation = Quaternion(0.0965705, -0.063607, 0.119505, 0.986077) bones/10/rotation = Quaternion(0.0206859, 0.0873376, -0.0694538, 0.993539) bones/11/rotation = Quaternion(0.00777978, -0.0423361, 0.0822345, 0.995683) bones/12/rotation = Quaternion(0.626251, 0.334163, 0.616519, -0.340661) bones/13/rotation = Quaternion(-0.27126, -0.0288476, 0.0393126, 0.96127) bones/14/rotation = Quaternion(-0.0251956, -0.00324478, 0.00115795, 0.999677) bones/15/rotation = Quaternion(0.0339653, 0.0223564, -0.693306, 0.719495) bones/16/rotation = Quaternion(0.626251, -0.334163, -0.616519, -0.340661) bones/17/rotation = Quaternion(-0.27126, 0.0288476, -0.0393126, 0.96127) bones/18/rotation = Quaternion(-0.0251956, 0.00324479, -0.00115795, 0.999677) bones/19/rotation = Quaternion(0.0339653, -0.0223564, 0.693306, 0.719495) [node name="AnimationTree" type="AnimationTree" parent="." index="2"] unique_name_in_owner = true tree_root = SubResource("AnimationNodeStateMachine_u0o4a") anim_player = NodePath("../AnimationPlayer") active = true process_callback = 2 script = ExtResource("2_tcc3g")