[remap] importer="scene" importer_version=1 type="PackedScene" uid="uid://b7kpas3rxox0u" path="res://.godot/imported/present.glb-e77123a5243a48b4f6359d14b3d62578.scn" [deps] source_file="res://present.glb" dest_files=["res://.godot/imported/present.glb-e77123a5243a48b4f6359d14b3d62578.scn"] [params] nodes/root_type="Node3D" nodes/root_name="Scene Root" nodes/apply_root_scale=true nodes/root_scale=1.0 meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true import_script/path="res://physics/import_billiard.gd" _subresources={ "nodes": { "PATH:AnimationPlayer": { "import/skip_import": true }, "PATH:Present": { "generate/physics": true, "physics/body_type": 1, "physics/shape_type": 1 } } } gltf/embedded_image_handling=1