Compare commits
No commits in common. "dfb805e218f270dda6acb7c180f74885cacf293a" and "7ffaa30f6d0090dc724d2b162dde97ff4248f3c3" have entirely different histories.
dfb805e218
...
7ffaa30f6d
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blends/Igloo_Colour.png (Stored with Git LFS)
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blends/Igloo_Colour.png (Stored with Git LFS)
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blends/Igloo_Normal.png (Stored with Git LFS)
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blends/Igloo_Normal.png (Stored with Git LFS)
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blends/child.blend (Stored with Git LFS)
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blends/child.blend (Stored with Git LFS)
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@ -23,8 +23,8 @@ def export(path: str):
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use_selection=True,
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use_selection=True,
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export_colors=False,
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export_colors=False,
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export_apply=True,
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export_apply=True,
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#export_animation_mode="NLA_TRACKS",
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export_animation_mode="NLA_TRACKS",
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#export_anim_slide_to_zero=True,
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export_anim_slide_to_zero=True,
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)
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)
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try:
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try:
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blends/igloo.blend (Stored with Git LFS)
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blends/igloo.blend (Stored with Git LFS)
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@ -1,5 +0,0 @@
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[gd_scene load_steps=2 format=3 uid="uid://dfkyytk42ecwk"]
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[ext_resource type="PackedScene" uid="uid://rknk84nhdmnt" path="res://igloo.glb" id="1_0yjwi"]
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[node name="igloo" instance=ExtResource("1_0yjwi")]
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BIN
godot/Objects/igloo/igloo_Igloo_Colour.png (Stored with Git LFS)
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godot/Objects/igloo/igloo_Igloo_Colour.png (Stored with Git LFS)
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@ -1,36 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cbqufebenynym"
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path.bptc="res://.godot/imported/igloo_Igloo_Colour.png-3593c486967c2287e44aad91030db888.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={}
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[deps]
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source_file="res://Objects/igloo/igloo_Igloo_Colour.png"
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dest_files=["res://.godot/imported/igloo_Igloo_Colour.png-3593c486967c2287e44aad91030db888.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
godot/Objects/igloo/igloo_Igloo_Normal.png (Stored with Git LFS)
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godot/Objects/igloo/igloo_Igloo_Normal.png (Stored with Git LFS)
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@ -1,36 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://7w2x04tm1opn"
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path.bptc="res://.godot/imported/igloo_Igloo_Normal.png-ca22887363a6b45a9fd447d212cdb2df.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={}
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[deps]
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source_file="res://Objects/igloo/igloo_Igloo_Normal.png"
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dest_files=["res://.godot/imported/igloo_Igloo_Normal.png-ca22887363a6b45a9fd447d212cdb2df.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=1
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=1
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roughness/src_normal="res://igloo_Igloo_Normal.png"
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -10,11 +10,9 @@ public partial class RegressButton : Button
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public override void _Ready()
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public override void _Ready()
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{
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{
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TAS = GetNode<TAS_System>("/root/TAS_System");
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TAS = GetNode<TAS_System>("/root/TAS_System");
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this.Pressed += () => {
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this.Pressed += () => { TAS.Regress(1); };
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TAS.Regress(1);
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};
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this.ButtonDown += () => { this.isButtonPressed = true; TAS.StopIncrementingFrames(); };
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this.ButtonDown += () => { this.isButtonPressed = true; };
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this.ButtonUp += () => { this.isButtonPressed = false; };
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this.ButtonUp += () => { this.isButtonPressed = false; };
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}
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}
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BIN
godot/igloo.glb (Stored with Git LFS)
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godot/igloo.glb (Stored with Git LFS)
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@ -1,32 +0,0 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://rknk84nhdmnt"
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path="res://.godot/imported/igloo.glb-af63bca172bd1192d88b1bdb1f5af7dc.scn"
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[deps]
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source_file="res://igloo.glb"
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dest_files=["res://.godot/imported/igloo.glb-af63bca172bd1192d88b1bdb1f5af7dc.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/embedded_image_handling=1
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