cake
This commit is contained in:
parent
6693cd26b4
commit
a65dc1276b
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://djj412h1ien4o"
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path="res://.godot/imported/cake.glb-e60e073e8642f273d1a78ec90c85894b.scn"
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[deps]
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source_file="res://cake.glb"
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dest_files=["res://.godot/imported/cake.glb-e60e073e8642f273d1a78ec90c85894b.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path="res://physics/import_billiard.gd"
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_subresources={
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"materials": {
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"cake": {
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"use_external/enabled": true,
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"use_external/path": "res://cake.tres"
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},
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"candles": {
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"use_external/enabled": true,
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"use_external/path": "res://candles.tres"
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}
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},
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"nodes": {
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"PATH:cake2": {
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"generate/physics": true,
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"physics/body_type": 1,
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"physics/shape_type": 5,
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"primitive/height": 0.244,
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"primitive/position": Vector3(0, 0.042, 0),
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"primitive/radius": 0.219
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}
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}
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}
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gltf/embedded_image_handling=1
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@ -0,0 +1,13 @@
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[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://b8htfw5f1a4wf"]
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[ext_resource type="Texture2D" uid="uid://dhyh1g25bmhtf" path="res://cake_cake_albedo.png" id="1_jefwg"]
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[ext_resource type="Texture2D" uid="uid://cer3pk0fspi1c" path="res://cake_cake_normals.png" id="2_55xkl"]
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[resource]
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resource_name = "cake"
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_jefwg")
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roughness = 0.5
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normal_enabled = true
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normal_texture = ExtResource("2_55xkl")
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@ -0,0 +1,8 @@
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[gd_scene load_steps=2 format=3 uid="uid://cx4ohbn84hmc3"]
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[ext_resource type="PackedScene" uid="uid://djj412h1ien4o" path="res://cake.glb" id="1_q3mni"]
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[node name="cake" instance=ExtResource("1_q3mni")]
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[node name="CollisionShape3D" parent="." index="4"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0367587, 0)
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@ -0,0 +1,36 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dhyh1g25bmhtf"
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path.bptc="res://.godot/imported/cake_cake_albedo.png-8e7e933b04d67a69b2a262d9cdfe2bb0.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={}
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[deps]
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source_file="res://cake_cake_albedo.png"
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dest_files=["res://.godot/imported/cake_cake_albedo.png-8e7e933b04d67a69b2a262d9cdfe2bb0.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -0,0 +1,36 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cer3pk0fspi1c"
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path.bptc="res://.godot/imported/cake_cake_normals.png-85023f0c4cf5997d4101eb078e7a1400.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={}
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[deps]
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source_file="res://cake_cake_normals.png"
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dest_files=["res://.godot/imported/cake_cake_normals.png-85023f0c4cf5997d4101eb078e7a1400.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=1
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=1
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roughness/src_normal="res://cake_cake_normals.png"
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -0,0 +1,8 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://li4gdaji6poj"]
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[resource]
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resource_name = "candles"
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_color = Color(0.453326, 0, 0.0696221, 1)
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roughness = 0.5
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@ -11,7 +11,7 @@ void vertex() {
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void fragment() {
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void fragment() {
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float scale = 50.0;
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float scale = 50.0;
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float speed = 1000.0;
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float speed = 1000.0;
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float f = random2(round(UV * scale)/scale + round(TIME*speed)/speed);
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float f = random2(UV + round(TIME*speed)/speed);
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if (f > 0.1) {
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if (f > 0.1) {
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discard;
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discard;
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}
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}
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@ -36,7 +36,7 @@ func change_all_materials(mesh: MeshInstance3D):
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layer2.render_priority = 30
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layer2.render_priority = 30
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layer0.no_depth_test = true
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layer0.no_depth_test = true
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layer0.transparency = BaseMaterial3D.TRANSPARENCY_ALPHA_DEPTH_PRE_PASS
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layer0.transparency = BaseMaterial3D.TRANSPARENCY_ALPHA_HASH
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layer0.grow = true
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layer0.grow = true
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layer0.grow_amount = -0.001
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layer0.grow_amount = -0.001
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layer0.albedo_color = layer0.albedo_color.darkened(0.5)
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layer0.albedo_color = layer0.albedo_color.darkened(0.5)
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@ -1,9 +1,10 @@
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[gd_scene load_steps=6 format=3 uid="uid://70bb2yncbl"]
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[gd_scene load_steps=7 format=3 uid="uid://70bb2yncbl"]
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[ext_resource type="PackedScene" uid="uid://bua7f25rpewkp" path="res://small_room.glb" id="1_2ticn"]
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[ext_resource type="PackedScene" uid="uid://bua7f25rpewkp" path="res://small_room.glb" id="1_2ticn"]
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[ext_resource type="PackedScene" uid="uid://drmb4sitb74fx" path="res://control_scheme/controller.tscn" id="2_dcvuq"]
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[ext_resource type="PackedScene" uid="uid://drmb4sitb74fx" path="res://control_scheme/controller.tscn" id="2_dcvuq"]
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[ext_resource type="PackedScene" uid="uid://c43pr474qofhl" path="res://physics/grape.tscn" id="3_gijly"]
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[ext_resource type="PackedScene" uid="uid://c43pr474qofhl" path="res://physics/grape.tscn" id="3_gijly"]
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[ext_resource type="PackedScene" uid="uid://b1uf31ed6h0ir" path="res://UI/TAS UI/TAS UI.tscn" id="4_8yatx"]
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[ext_resource type="PackedScene" uid="uid://b1uf31ed6h0ir" path="res://UI/TAS UI/TAS UI.tscn" id="4_8yatx"]
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[ext_resource type="PackedScene" uid="uid://cx4ohbn84hmc3" path="res://cake.tscn" id="5_udc7s"]
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[sub_resource type="Environment" id="Environment_f0m14"]
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[sub_resource type="Environment" id="Environment_f0m14"]
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ambient_light_source = 2
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ambient_light_source = 2
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@ -32,3 +33,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.115958, 1.77839, -0.189013)
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[node name="Camera3D" type="Camera3D" parent="." index="7"]
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[node name="Camera3D" type="Camera3D" parent="." index="7"]
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current = true
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current = true
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[node name="cake" parent="." index="8" instance=ExtResource("5_udc7s")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.45077, 0)
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