Added Igloo

This commit is contained in:
alex-kumpula 2023-11-12 02:53:06 -07:00
parent 5862623196
commit 67a6dc7ff4
13 changed files with 135 additions and 6 deletions

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blends/Igloo_Colour.png (Stored with Git LFS) Normal file

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blends/Igloo_Normal.png (Stored with Git LFS) Normal file

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blends/child.blend (Stored with Git LFS)

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@ -23,8 +23,8 @@ def export(path: str):
use_selection=True, use_selection=True,
export_colors=False, export_colors=False,
export_apply=True, export_apply=True,
export_animation_mode="NLA_TRACKS", #export_animation_mode="NLA_TRACKS",
export_anim_slide_to_zero=True, #export_anim_slide_to_zero=True,
) )
try: try:

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blends/igloo.blend (Stored with Git LFS) Normal file

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@ -0,0 +1,5 @@
[gd_scene load_steps=2 format=3 uid="uid://dfkyytk42ecwk"]
[ext_resource type="PackedScene" uid="uid://rknk84nhdmnt" path="res://igloo.glb" id="1_0yjwi"]
[node name="igloo" instance=ExtResource("1_0yjwi")]

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godot/Objects/igloo/igloo_Igloo_Colour.png (Stored with Git LFS) Normal file

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@ -0,0 +1,36 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cbqufebenynym"
path.bptc="res://.godot/imported/igloo_Igloo_Colour.png-3593c486967c2287e44aad91030db888.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={}
[deps]
source_file="res://Objects/igloo/igloo_Igloo_Colour.png"
dest_files=["res://.godot/imported/igloo_Igloo_Colour.png-3593c486967c2287e44aad91030db888.bptc.ctex"]
[params]
compress/mode=2
compress/high_quality=true
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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godot/Objects/igloo/igloo_Igloo_Normal.png (Stored with Git LFS) Normal file

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@ -0,0 +1,36 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://7w2x04tm1opn"
path.bptc="res://.godot/imported/igloo_Igloo_Normal.png-ca22887363a6b45a9fd447d212cdb2df.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={}
[deps]
source_file="res://Objects/igloo/igloo_Igloo_Normal.png"
dest_files=["res://.godot/imported/igloo_Igloo_Normal.png-ca22887363a6b45a9fd447d212cdb2df.bptc.ctex"]
[params]
compress/mode=2
compress/high_quality=true
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://igloo_Igloo_Normal.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@ -10,9 +10,11 @@ public partial class RegressButton : Button
public override void _Ready() public override void _Ready()
{ {
TAS = GetNode<TAS_System>("/root/TAS_System"); TAS = GetNode<TAS_System>("/root/TAS_System");
this.Pressed += () => { TAS.Regress(1); }; this.Pressed += () => {
TAS.Regress(1);
};
this.ButtonDown += () => { this.isButtonPressed = true; }; this.ButtonDown += () => { this.isButtonPressed = true; TAS.StopIncrementingFrames(); };
this.ButtonUp += () => { this.isButtonPressed = false; }; this.ButtonUp += () => { this.isButtonPressed = false; };
} }

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godot/igloo.glb (Stored with Git LFS) Normal file

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godot/igloo.glb.import Normal file
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@ -0,0 +1,32 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://rknk84nhdmnt"
path="res://.godot/imported/igloo.glb-af63bca172bd1192d88b1bdb1f5af7dc.scn"
[deps]
source_file="res://igloo.glb"
dest_files=["res://.godot/imported/igloo.glb-af63bca172bd1192d88b1bdb1f5af7dc.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/embedded_image_handling=1