hurrmmm/godot/project.godot

53 lines
1.9 KiB
Plaintext
Raw Normal View History

2023-11-10 18:22:24 -07:00
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Hurrmmm"
2023-11-11 13:11:27 -07:00
run/main_scene="res://tests/TAS_system/TAS_test_001.tscn"
config/features=PackedStringArray("4.1", "C#", "Forward Plus")
2023-11-10 18:22:24 -07:00
config/icon="res://icon.svg"
2023-11-11 09:15:31 -07:00
[autoload]
ControllerEventBus="*res://controller_event_bus.gd"
2023-11-11 14:47:07 -07:00
TAS_System="*res://TAS_system/TAS_System.tscn"
2023-11-11 16:12:46 -07:00
MouseControl="*res://mouse_control.gd"
2023-11-11 19:58:56 -07:00
TimescaleSystem="*res://Timescale_System/TimescaleSystem.tscn"
2023-11-11 09:15:31 -07:00
2023-11-10 18:22:24 -07:00
[dotnet]
project/assembly_name="Hurrmmm"
2023-11-11 09:15:31 -07:00
[filesystem]
import/blender/enabled=false
2023-11-11 14:56:43 -07:00
[input]
2023-11-11 16:12:46 -07:00
ui_cancel={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
2023-11-11 14:56:43 -07:00
charge={
"deadzone": 0.0,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
2023-11-12 02:01:54 -07:00
[physics]
3d/default_linear_damp=5.0
3d/default_angular_damp=5.0
3d/time_before_sleep=0.1
3d/solver/solver_iterations=128