hurrmmm/godot/Objects/balloon/balloon2.tscn

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[gd_scene load_steps=4 format=3 uid="uid://db3h7pscfif84"]
[ext_resource type="PackedScene" uid="uid://dl005e2rvn86b" path="res://balloon.glb" id="1_sa42c"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_wfeli"]
friction = 0.0
bounce = 12.8
[sub_resource type="SphereShape3D" id="SphereShape3D_pjfh4"]
radius = 0.258256
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[node name="balloon" instance=ExtResource("1_sa42c")]
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mass = 0.01
physics_material_override = SubResource("PhysicsMaterial_wfeli")
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gravity_scale = 0.0
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[node name="Balloon_String" parent="." index="2"]
transform = Transform3D(-0.002, 0, -1.74846e-10, 0, 0.286, 0, 1.74846e-10, 0, -0.002, 0, -0.378486, 0)
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[node name="Balloon" parent="." index="3"]
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transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0)
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[node name="CollisionShape3D" parent="." index="4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.239173, 0)
shape = SubResource("SphereShape3D_pjfh4")