hurrmmm/godot/tests/TAS_system/TAS_test_003.tscn

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[gd_scene load_steps=6 format=3 uid="uid://1wrwvnt1xuwr"]
[ext_resource type="PackedScene" uid="uid://bua7f25rpewkp" path="res://small_room.glb" id="1_m1abe"]
[ext_resource type="PackedScene" uid="uid://drmb4sitb74fx" path="res://control_scheme/controller.tscn" id="2_1yuny"]
[ext_resource type="PackedScene" uid="uid://c43pr474qofhl" path="res://physics/grape.tscn" id="3_kg8e8"]
[ext_resource type="PackedScene" uid="uid://b1uf31ed6h0ir" path="res://UI/TAS UI/TAS UI.tscn" id="4_jskxr"]
[sub_resource type="Environment" id="Environment_f0m14"]
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.5
[node name="small_room" instance=ExtResource("1_m1abe")]
[node name="WorldEnvironment" type="WorldEnvironment" parent="." index="2"]
environment = SubResource("Environment_f0m14")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment" index="0"]
transform = Transform3D(1, 0, 0, 0, 0.933762, 0.357895, 0, -0.357895, 0.933762, 0, 1.43864, 1.81738)
[node name="controller" parent="." index="3" node_paths=PackedStringArray("camera", "initial_target") instance=ExtResource("2_1yuny")]
camera = NodePath("Camera3D")
initial_target = NodePath("../grape")
[node name="Camera3D" type="Camera3D" parent="controller" index="1"]
[node name="billiard" parent="." index="4" instance=ExtResource("3_kg8e8")]
[node name="grape" parent="." index="5" instance=ExtResource("3_kg8e8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.98064, 0.385236)
[node name="grape2" parent="." index="6" instance=ExtResource("3_kg8e8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.94627, 0)
continuous_cd = true
[node name="TAS UI" parent="." index="7" instance=ExtResource("4_jskxr")]