hurrmmm/godot/physics/billiard.tscn

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[gd_scene load_steps=4 format=3 uid="uid://cpj2gefpjwogk"]
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[ext_resource type="Script" path="res://physics/billiard.gd" id="1_a0fke"]
[ext_resource type="PackedScene" uid="uid://cbp8c4kpmr0hk" path="res://control_scheme/is_targetable.tscn" id="2_yrk4o"]
[ext_resource type="PackedScene" uid="uid://bjhii55pagkb5" path="res://TAS_system/is_TASable.tscn" id="3_oj26f"]
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[node name="billiard" type="RigidBody3D"]
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continuous_cd = true
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script = ExtResource("1_a0fke")
[node name="is_targetable" parent="." instance=ExtResource("2_yrk4o")]
[node name="is_TASable" parent="." node_paths=PackedStringArray("_assignedRigidBody3D") instance=ExtResource("3_oj26f")]
_assignedRigidBody3D = NodePath("..")