grounders-slowjam-2024/level/mesh_library/TallCube.tres

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cd67s24dcpqid"]
[ext_resource type="Shader" path="res://level/mesh_library/TallCube.gdshader" id="1_3trds"]
[resource]
render_priority = 0
shader = ExtResource("1_3trds")
shader_parameter/color = Color(1, 0.734185, 0.691036, 1)