101 lines
3.7 KiB
Plaintext
101 lines
3.7 KiB
Plaintext
[configuration]
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entry_symbol = "fmod_library_init"
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compatibility_minimum = 4.2
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[libraries]
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windows.editor.x86_64 = "res://addons/fmod/libs/windows/libGodotFmod.windows.editor.x86_64.dll"
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windows.debug.x86_64 = "res://addons/fmod/libs/windows/libGodotFmod.windows.template_debug.x86_64.dll"
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windows.release.x86_64 = "res://addons/fmod/libs/windows/libGodotFmod.windows.template_release.x86_64.dll"
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macos.editor = "res://addons/fmod/libs/macos/libGodotFmod.macos.editor.framework"
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macos.debug = "res://addons/fmod/libs/macos/libGodotFmod.macos.template_debug.framework"
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macos.release = "res://addons/fmod/libs/macos/libGodotFmod.macos.template_release.framework"
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linux.editor.x86_64 = "res://addons/fmod/libs/linux/libGodotFmod.linux.editor.x86_64.so"
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linux.debug.x86_64 = "res://addons/fmod/libs/linux/libGodotFmod.linux.template_debug.x86_64.so"
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linux.release.x86_64 = "res://addons/fmod/libs/linux/libGodotFmod.linux.template_release.x86_64.so"
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android.debug.x86_64 = "res://addons/fmod/libs/android/x86_64/libGodotFmod.android.template_debug.x86_64.so"
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android.release.x86_64 = "res://addons/fmod/libs/android/x86_64/libGodotFmod.android.template_release.x86_64.so"
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android.debug.arm64 = "res://addons/fmod/libs/android/arm64/libGodotFmod.android.template_debug.arm64.so"
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android.release.arm64 = "res://addons/fmod/libs/android/arm64/libGodotFmod.android.template_release.arm64.so"
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ios.debug = "res://addons/fmod/libs/ios/libGodotFmod.ios.template_debug.universal.dylib"
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ios.release = "res://addons/fmod/libs/ios/libGodotFmod.ios.template_release.universal.dylib"
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[icons]
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FmodEventEmitter2D = "res://addons/fmod/icons/fmod_icon.svg"
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FmodEventEmitter3D = "res://addons/fmod/icons/fmod_icon.svg"
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FmodListener2D = "res://addons/fmod/icons/fmod_icon.svg"
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FmodListener3D = "res://addons/fmod/icons/fmod_icon.svg"
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FmodBankLoader = "res://addons/fmod/icons/fmod_icon.svg"
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[dependencies]
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windows.editor.x86_64 = {
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"libs/windows/fmodL.dll": "",
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"libs/windows/fmodstudioL.dll": ""
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}
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windows.debug.x86_64 = {
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"libs/windows/fmodL.dll": "",
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"libs/windows/fmodstudioL.dll": ""
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}
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windows.release.x86_64 = {
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"libs/windows/fmod.dll": "",
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"libs/windows/fmodstudio.dll": ""
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}
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linux.editor.x86_64 = {
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"libs/linux/libfmodL.so": "",
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"libs/linux/libfmodL.so.13": "",
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"libs/linux/libfmodL.so.13.12": "",
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"libs/linux/libfmodstudioL.so": "",
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"libs/linux/libfmodstudioL.so.13": "",
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"libs/linux/libfmodstudioL.so.13.12": ""
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}
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linux.debug.x86_64 = {
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"libs/linux/libfmodL.so": "",
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"libs/linux/libfmodL.so.13": "",
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"libs/linux/libfmodL.so.13.12": "",
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"libs/linux/libfmodstudioL.so": "",
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"libs/linux/libfmodstudioL.so.13": "",
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"libs/linux/libfmodstudioL.so.13.12": ""
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}
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linux.release.x86_64 = {
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"libs/linux/libfmod.so": "",
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"libs/linux/libfmod.so.13": "",
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"libs/linux/libfmod.so.13.12": "",
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"libs/linux/libfmodstudio.so": "",
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"libs/linux/libfmodstudio.so.13": "",
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"libs/linux/libfmodstudio.so.13.12": ""
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}
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macos.editor = {
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"libs/macos/libfmodL.dylib": "",
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"libs/macos/libfmodstudioL.dylib": ""
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}
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macos.debug = {
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"libs/macos/libfmodL.dylib": "",
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"libs/macos/libfmodstudioL.dylib": ""
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}
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macos.release = {
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"libs/macos/libfmod.dylib": "",
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"libs/macos/libfmodstudio.dylib": ""
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}
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android.debug.x86_64 = {
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"libs/android/x86_64/libfmodL.so": "",
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"libs/android/x86_64/libfmodstudioL.so": "",
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}
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android.release.x86_64 = {
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"libs/android/x86_64/libfmod.so": "",
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"libs/android/x86_64/libfmodstudio.so": "",
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}
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android.debug.arm64 = {
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"libs/android/arm64/libfmodL.so": "",
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"libs/android/arm64/libfmodstudioL.so": "",
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}
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android.release.arm64 = {
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"libs/android/arm64/libfmod.so": "",
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"libs/android/arm64/libfmodstudio.so": "",
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}
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ios.debug = {
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"libs/ios/libfmodL_iphoneos.a": "",
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"libs/ios/libfmodstudioL_iphoneos.a": ""
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}
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ios.release = {
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"libs/ios/libfmod_iphoneos.a": "",
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"libs/ios/libfmodstudio_iphoneos.a": ""
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} |