grounders-slowjam-2024/level/level.gd

11 lines
274 B
GDScript

extends Node3D
func _ready():
# Hacky way to start level without going though multiplayer screens
if get_parent() == get_tree().root:
%PlayerSpawner.spawn(multiplayer.get_unique_id())
# Called from the server
func server_add_player(id: int):
%PlayerSpawner.spawn(id)