; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [Fmod] General/auto_initialize=true General/channel_count=1024 General/is_live_update_enabled=true General/is_memory_tracking_enabled=false "Software Format/sample_rate"=48000 "Software Format/speaker_mode"=3 "Software Format/raw_speaker_count"=0 General/default_listener_count=1 General/banks_path="res://" General/should_load_by_name=false DSP/dsp_buffer_size=512 DSP/dsp_buffer_count=4 "3D Settings/doppler_scale"=1.0 "3D Settings/distance_factor"=1.0 "3D Settings/rolloff_scale"=1.0 [application] config/name="Grounders" run/main_scene="res://menu/main_menu.tscn" config/features=PackedStringArray("4.2", "Forward Plus") config/icon="res://icon.svg" [autoload] FmodManager="*res://addons/fmod/FmodManager.gd" [editor_plugins] enabled=PackedStringArray("res://addons/godot_gltf2meshlib-6391ec247cc04f5fe89243b24fad68bc2ed2a96b/addons/gltf2meshlib/plugin.cfg") [filesystem] import/fbx/enabled=false [input] move_left={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) ] } move_up={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) ] } move_down={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) ] }