[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bf3jwbci2dp72"] [ext_resource type="Shader" path="res://level/mesh_library/Cube.gdshader" id="1_mi50m"] [resource] render_priority = 0 shader = ExtResource("1_mi50m") shader_parameter/color = Color(0.2079, 0.531417, 0.353382, 1)