[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cd67s24dcpqid"] [ext_resource type="Shader" path="res://level/mesh_library/TallCube.gdshader" id="1_3trds"] [resource] render_priority = 0 shader = ExtResource("1_3trds") shader_parameter/color = Color(1, 0.734185, 0.691036, 1)