[gd_scene load_steps=10 format=3 uid="uid://b00brfkibo5cj"] [ext_resource type="PackedScene" uid="uid://bq654gwim6col" path="res://level/level.glb" id="1_s37in"] [ext_resource type="Environment" uid="uid://covjrwmk4rplw" path="res://level/world_environment.tres" id="2_ptkl6"] [ext_resource type="Script" path="res://level/level.gd" id="2_s1bx6"] [ext_resource type="Script" path="res://level/StaticBody3D.gd" id="4_6rwm2"] [ext_resource type="Script" path="res://addons/smoother/smoother.gd" id="5_2tyle"] [ext_resource type="Script" path="res://level/PlayerSpawner.gd" id="6_7ww0m"] [ext_resource type="MeshLibrary" uid="uid://cgh6y5j8wgi36" path="res://level/mesh_library/level_mesh_library.glb" id="6_d34iv"] [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_ujmev"] margin = 2.067 [sub_resource type="BoxShape3D" id="BoxShape3D_qp06x"] size = Vector3(2, 0.1, 2) [node name="level" instance=ExtResource("1_s37in")] script = ExtResource("2_s1bx6") [node name="WorldEnvironment" type="WorldEnvironment" parent="." index="0"] environment = ExtResource("2_ptkl6") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment" index="0"] transform = Transform3D(1, 0, 0, 0, 0.566018, 0.824393, 0, -0.824393, 0.566018, 0, 13.4573, 0) [node name="StaticBody3D" type="StaticBody3D" parent="Plane" index="0" groups=["ground"]] script = ExtResource("4_6rwm2") [node name="CollisionShape3D" type="CollisionShape3D" parent="Plane/StaticBody3D" index="0"] transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0) shape = SubResource("WorldBoundaryShape3D_ujmev") [node name="CollisionShape3D2" type="CollisionShape3D" parent="Plane/StaticBody3D" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) shape = SubResource("BoxShape3D_qp06x") [node name="Players" type="Node3D" parent="." index="3"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 12, 0) [node name="PlayerSpawner" type="MultiplayerSpawner" parent="." index="4"] unique_name_in_owner = true _spawnable_scenes = PackedStringArray("res://player/player.tscn") spawn_path = NodePath("../Players") script = ExtResource("6_7ww0m") [node name="Smoother" type="Node" parent="." index="5"] script = ExtResource("5_2tyle") [node name="GridMap" type="GridMap" parent="." index="6"] mesh_library = ExtResource("6_d34iv") cell_size = Vector3(0.928, 1.005, 0.928) data = { "cells": PackedInt32Array(2, 3, 655363, 3, 2, 655364, 3, 3, 655364, 4, 3, 655364, 5, 3, 655364, 65540, 5, 655364, 65539, 4, 655364, 65539, 3, 655364, 131075, 3, 655364, 65541, 3, 655366, 65543, 1, 1441813, 65545, 1, 1441813, 65543, 0, 1441813, 65545, 0, 1441813, 6, 3, 1441839, 65542, 3, 1441839, 131078, 3, 1441839, 196614, 3, 1441839, 262150, 3, 1441839, 327686, 3, 1441839, 393222, 3, 1441839, 524294, 3, 1441839, 458758, 3, 1441839, 589830, 3, 1441839, 655366, 3, 1441839, 720902, 3, 1441839, 786438, 3, 1441846, 7, 3, 1441839, 8, 3, 1441839, 9, 3, 1441839, 65543, 3, 1441839, 65544, 3, 1441839, 65545, 3, 1441839, 196617, 3, 1441837, 196616, 3, 1441837, 196615, 3, 1441837, 10, 3, 1048642, 11, 3, 1048642, 12, 3, 1048642, 13, 3, 1048642, 14, 3, 1048642, 15, 3, 1048642, 16, 3, 1048642, 17, 3, 1048642, 18, 3, 1048642, 19, 3, 1048642, 20, 3, 1048642, 21, 3, 1048642, 22, 3, 1048642, 23, 3, 1048642, 24, 3, 1441856, 24, 1, 64, 25, 3, 63, 25, 2, 655433, 25, 1, 655433, 25, 0, 655433, 25, 65535, 655433, 25, 65533, 655433, 25, 65532, 655437, 26, 65534, 655436, 25, 65531, 655425) } metadata/_editor_floor_ = Vector3(0, 0, 3)