[configuration] entry_symbol = "fmod_library_init" compatibility_minimum = 4.2 [libraries] windows.editor.x86_64 = "res://addons/fmod/libs/windows/libGodotFmod.windows.editor.x86_64.dll" windows.debug.x86_64 = "res://addons/fmod/libs/windows/libGodotFmod.windows.template_debug.x86_64.dll" windows.release.x86_64 = "res://addons/fmod/libs/windows/libGodotFmod.windows.template_release.x86_64.dll" macos.editor = "res://addons/fmod/libs/macos/libGodotFmod.macos.editor.framework" macos.debug = "res://addons/fmod/libs/macos/libGodotFmod.macos.template_debug.framework" macos.release = "res://addons/fmod/libs/macos/libGodotFmod.macos.template_release.framework" linux.editor.x86_64 = "res://addons/fmod/libs/linux/libGodotFmod.linux.editor.x86_64.so" linux.debug.x86_64 = "res://addons/fmod/libs/linux/libGodotFmod.linux.template_debug.x86_64.so" linux.release.x86_64 = "res://addons/fmod/libs/linux/libGodotFmod.linux.template_release.x86_64.so" android.debug.x86_64 = "res://addons/fmod/libs/android/x86_64/libGodotFmod.android.template_debug.x86_64.so" android.release.x86_64 = "res://addons/fmod/libs/android/x86_64/libGodotFmod.android.template_release.x86_64.so" android.debug.arm64 = "res://addons/fmod/libs/android/arm64/libGodotFmod.android.template_debug.arm64.so" android.release.arm64 = "res://addons/fmod/libs/android/arm64/libGodotFmod.android.template_release.arm64.so" ios.debug = "res://addons/fmod/libs/ios/libGodotFmod.ios.template_debug.universal.dylib" ios.release = "res://addons/fmod/libs/ios/libGodotFmod.ios.template_release.universal.dylib" [icons] FmodEventEmitter2D = "res://addons/fmod/icons/fmod_icon.svg" FmodEventEmitter3D = "res://addons/fmod/icons/fmod_icon.svg" FmodListener2D = "res://addons/fmod/icons/fmod_icon.svg" FmodListener3D = "res://addons/fmod/icons/fmod_icon.svg" FmodBankLoader = "res://addons/fmod/icons/fmod_icon.svg" [dependencies] windows.editor.x86_64 = { "libs/windows/fmodL.dll": "", "libs/windows/fmodstudioL.dll": "" } windows.debug.x86_64 = { "libs/windows/fmodL.dll": "", "libs/windows/fmodstudioL.dll": "" } windows.release.x86_64 = { "libs/windows/fmod.dll": "", "libs/windows/fmodstudio.dll": "" } linux.editor.x86_64 = { "libs/linux/libfmodL.so": "", "libs/linux/libfmodL.so.13": "", "libs/linux/libfmodL.so.13.12": "", "libs/linux/libfmodstudioL.so": "", "libs/linux/libfmodstudioL.so.13": "", "libs/linux/libfmodstudioL.so.13.12": "" } linux.debug.x86_64 = { "libs/linux/libfmodL.so": "", "libs/linux/libfmodL.so.13": "", "libs/linux/libfmodL.so.13.12": "", "libs/linux/libfmodstudioL.so": "", "libs/linux/libfmodstudioL.so.13": "", "libs/linux/libfmodstudioL.so.13.12": "" } linux.release.x86_64 = { "libs/linux/libfmod.so": "", "libs/linux/libfmod.so.13": "", "libs/linux/libfmod.so.13.12": "", "libs/linux/libfmodstudio.so": "", "libs/linux/libfmodstudio.so.13": "", "libs/linux/libfmodstudio.so.13.12": "" } macos.editor = { "libs/macos/libfmodL.dylib": "", "libs/macos/libfmodstudioL.dylib": "" } macos.debug = { "libs/macos/libfmodL.dylib": "", "libs/macos/libfmodstudioL.dylib": "" } macos.release = { "libs/macos/libfmod.dylib": "", "libs/macos/libfmodstudio.dylib": "" } android.debug.x86_64 = { "libs/android/x86_64/libfmodL.so": "", "libs/android/x86_64/libfmodstudioL.so": "", } android.release.x86_64 = { "libs/android/x86_64/libfmod.so": "", "libs/android/x86_64/libfmodstudio.so": "", } android.debug.arm64 = { "libs/android/arm64/libfmodL.so": "", "libs/android/arm64/libfmodstudioL.so": "", } android.release.arm64 = { "libs/android/arm64/libfmod.so": "", "libs/android/arm64/libfmodstudio.so": "", } ios.debug = { "libs/ios/libfmodL_iphoneos.a": "", "libs/ios/libfmodstudioL_iphoneos.a": "" } ios.release = { "libs/ios/libfmod_iphoneos.a": "", "libs/ios/libfmodstudio_iphoneos.a": "" }