grounders-slowjam-2024/level/mesh_library/Cube.tres

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bf3jwbci2dp72"]
[ext_resource type="Shader" path="res://level/mesh_library/Cube.gdshader" id="1_mi50m"]
[resource]
render_priority = 0
shader = ExtResource("1_mi50m")
shader_parameter/color = Color(0.2079, 0.531417, 0.353382, 1)