goodnight_jellybean/godot/3DCursor.tscn

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://3DCursor.gd" type="Script" id=1]
[ext_resource path="res://3DCursorLight.tscn" type="PackedScene" id=2]
[sub_resource type="SpatialMaterial" id=5]
params_diffuse_mode = 4
params_specular_mode = 4
emission_enabled = true
emission = Color( 1, 0, 0, 1 )
emission_energy = 100.0
emission_operator = 0
emission_on_uv2 = false
[sub_resource type="SphereMesh" id=6]
[sub_resource type="SphereShape" id=2]
[node name="3DCursor" type="KinematicBody"]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )
script = ExtResource( 1 )
KB_ACTIONS_PER_SECOND = 24.0
[node name="MeshInstance" type="MeshInstance" parent="."]
layers = 524288
material_override = SubResource( 5 )
cast_shadow = 0
mesh = SubResource( 6 )
skeleton = NodePath("../..")
[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 2 )
[node name="OmniLight" parent="." instance=ExtResource( 2 )]
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 3 )
[node name="OmniLight5" parent="." instance=ExtResource( 2 )]
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -3, 0, 0 )
[node name="OmniLight6" parent="." instance=ExtResource( 2 )]
[node name="OmniLight7" parent="." instance=ExtResource( 2 )]
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, 3, 0, 0 )