[folding] node_unfolds=[NodePath("CanvasLayer/Control"), PackedStringArray("Layout", "Mouse"), NodePath("CanvasLayer/Control/Label"), PackedStringArray("Layout", "Mouse"), NodePath("MeshInstance3D"), PackedStringArray("Transform", "Geometry", "Skeleton"), NodePath("MeshInstance3D/StaticBody3D/CollisionShape3D"), PackedStringArray("shape"), NodePath("3DCursor"), PackedStringArray("Transform"), NodePath("Camera3D"), PackedStringArray("Transform"), NodePath("DirectionalLight3D"), PackedStringArray("Transform", "Light"), NodePath("MeshInstance2"), PackedStringArray("Transform", "Geometry")] resource_unfolds=["res://screens/disclaimer.tscn::2", PackedStringArray("Resource", "Background"), "res://screens/disclaimer.tscn::9", PackedStringArray("Resource", "Transparency"), "res://screens/disclaimer.tscn::4", PackedStringArray("Resource"), "res://screens/disclaimer.tscn::5", PackedStringArray("Resource"), "res://screens/disclaimer.tscn::6", PackedStringArray("Resource", "Transparency", "Albedo"), "res://screens/disclaimer.tscn::7", PackedStringArray("Resource")] nodes_folded=[]