subtle bugfixes
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					 2 changed files with 4 additions and 11 deletions
				
			
		|  | @ -104,10 +104,9 @@ func _process(_delta): | |||
| 	set_color() | ||||
| 
 | ||||
| 
 | ||||
| var locked = false | ||||
| func _physics_process(delta): | ||||
| 	inc_time_buffer(delta) | ||||
| 	if locked: | ||||
| 	if GlobalCursorState.is_frozen: | ||||
| 		return | ||||
| 	var dir = input_direction() | ||||
| 	var speed = input_speed() | ||||
|  | @ -117,8 +116,3 @@ func _physics_process(delta): | |||
| 		sound_bump() | ||||
| 	elif speed != 0.0: | ||||
| 		sound_click() | ||||
| 	 | ||||
| 
 | ||||
| 
 | ||||
| func _on_AnimationTree_motion_status(value): | ||||
| 	locked = value | ||||
|  |  | |||
|  | @ -241,14 +241,14 @@ on_leave_func = "_on_Cursor_set_camera" | |||
| call_string = "camera_outer_attic" | ||||
| 
 | ||||
| [node name="SecretEnter" parent="CameraMoveZones" instance=ExtResource( 6 )] | ||||
| transform = Transform( 8.71637, 0, 0, 0, 13.8749, 0, 0, 0, 5.83956, 0, 0, 15.4817 ) | ||||
| transform = Transform( 8.71637, 0, 0, 0, 13.8749, 0, 0, 0, 6.0468, 0, 0, 15.4817 ) | ||||
| on_enter_func = "_on_Cursor_set_camera" | ||||
| call_string = "camera_bookshelf_secret" | ||||
| 
 | ||||
| [node name="SecretLeave" parent="CameraMoveZones" instance=ExtResource( 6 )] | ||||
| transform = Transform( 8.71637, 0, 0, 0, 13.8749, 0, 0, 0, 9.43964, 0, 0, 15.4817 ) | ||||
| transform = Transform( 8.71637, 0, 0, 0, 13.8749, 0, 0, 0, 7.8447, 0, 0, 15.4817 ) | ||||
| on_leave_func = "_on_Cursor_set_camera" | ||||
| call_string = "camera_bookshelf_secret" | ||||
| call_string = "camera_pos_corner" | ||||
| 
 | ||||
| [node name="AmbientSound" parent="." instance=ExtResource( 7 )] | ||||
| 
 | ||||
|  | @ -330,7 +330,6 @@ hop = true | |||
| transform = Transform( -0.23556, 0, -0.0837355, 0, 0.25, 0, 0.0837355, 0, -0.23556, 1.2157, -3.69864, 14.5479 ) | ||||
| hop = true | ||||
| 
 | ||||
| [connection signal="motion_status" from="AnimationTree" to="3DCursor" method="_on_AnimationTree_motion_status"] | ||||
| [connection signal="motion_status" from="AnimationTree" to="AmbientSound" method="_on_AnimationTree_motion_status"] | ||||
| [connection signal="motion_status" from="AnimationTree" to="Attic/AtticAmberLight" method="_on_AnimationTree_motion_status"] | ||||
| 
 | ||||
|  |  | |||
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