goodnight_jellybean/godot/3DCursorLight.tscn

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[gd_scene format=2]
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[node name="OmniLight3D" type="OmniLight3D"]
transform = Transform3D( 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, -3 )
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light_energy = 0.2
light_cull_mask = 4294443008
omni_range = 1.5
omni_attenuation = 0.31864