goodnight_jellybean/godot/screens/disclaimer.tscn

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[gd_scene load_steps=10 format=2]
[ext_resource path="res://3DCursor.tscn" type="PackedScene" id=1]
[ext_resource path="res://CursorInteractArea.tscn" type="PackedScene" id=2]
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[ext_resource path="res://screens/theme.tres" type="Theme" id=3]
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[sub_resource type="Environment" id=2]
background_mode = 1
background_energy = 16.0
glow_levels/1 = true
glow_levels/2 = true
glow_levels/4 = true
glow_levels/6 = true
glow_levels/7 = true
glow_strength = 0.89
glow_bloom = 1.0
glow_blend_mode = 0
glow_high_quality = true
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flags_transparent = true
albedo_color = Color( 1, 1, 1, 0.160784 )
transmission_enabled = true
transmission = Color( 1, 0, 0, 1 )
[sub_resource type="CubeMesh" id=7]
[node name="DisclaimerScreen" type="Spatial"]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Control" type="Control" parent="CanvasLayer"]
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 1
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theme = ExtResource( 3 )
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[node name="Label" type="Label" parent="CanvasLayer/Control"]
anchor_right = 1.0
anchor_bottom = 1.0
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margin_left = 243.0
margin_top = 18.0
margin_right = -211.0
margin_bottom = 842.0
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mouse_filter = 1
text = "Welcome to Goodnight Jellybean! We're excited to have you join us on this educational adventure.
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We will be interacting with our virutal environment using FunMouse (tm). Simply use the left and right mouse buttons to change the direction of the cursor and use the scroll wheel to move the cursor in its current direction. Interact with nearby objects by pressing the middle mouse button.
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Don't have a mouse with a scroll wheel? You can also use the arrow keys and space bar to navigate and interact with the game. However, your child will be missing out on learning an important skill.
We at SoftWaves are committed to providing a fun and educational gaming experience for your child. It's important to remember that video games are to be consumed in moderation. Set limits on gameplay time to ensure that your child is engaging in a healthy balance of activities.
Pay attention to your child's physical and emotional well-being while playing. If your child starts to show signs of nausea or discomfort, stop playing and seek medical attention. Your child's health and well-being are always the top priority.
Thank you for entrusting us with your child's learning and entertainment. We hope you and your child have a great time playing Goodnight Jellybean.
Please move the cursor to the highlighted zone then interact with it when you are ready to start learning!
Copyright notice: FunMouse (tm) is a trademark of Exasoft. All rights reserved. Goodnight Jellybean is licensed to use FunMouse (tm) under license id: K780123898."
autowrap = true
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layers = 0
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material_override = SubResource( 9 )
mesh = SubResource( 4 )
skeleton = NodePath("../CanvasLayer/Control/Label")
[node name="StaticBody" type="StaticBody" parent="MeshInstance"]
[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"]
shape = SubResource( 5 )
[node name="3DCursor" parent="." instance=ExtResource( 1 )]
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transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.402443, 2.04589 )
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KB_ACTIONS_PER_SECOND = 6.0
interact_brightness = 100.0
[node name="Camera" type="Camera" parent="."]
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transform = Transform( 0.710849, -0.253477, 0.656082, 0, 0.932803, 0.360388, -0.703345, -0.256181, 0.663082, 5.463, 4.002, 5.697 )
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transform = Transform( 0.969906, 0, 0.24348, 0, 1, 0, -0.24348, 0, 0.969906, -0.095212, 0.028264, 4.01219 )
light_cull_mask = 4294443007
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.10726, -0.851695, -2.14692 )
material_override = SubResource( 6 )
mesh = SubResource( 7 )
[node name="CursorInteractArea" parent="MeshInstance2" instance=ExtResource( 2 )]
on_interact_func = "_on_Interact_leave_disclaimer"