gamejam-march-28/player_spawn.gd
2025-03-29 23:25:13 -06:00

10 lines
236 B
GDScript

extends Marker3D
func _ready() -> void:
PlayerInput.player_join.connect(player_join)
func player_join(data: PlayerInputData):
var player: Player = preload("res://player.tscn").instantiate()
player.input = data
add_child(player)