gamejam-march-28/fox.tscn
2025-03-29 23:25:13 -06:00

57 lines
2.7 KiB
Text

[gd_scene load_steps=13 format=3 uid="uid://dwm6v58p82b57"]
[ext_resource type="PackedScene" uid="uid://bhhevwh2jipt7" path="res://fox.glb" id="1_8x0u3"]
[ext_resource type="Script" uid="uid://8683t0qihiwq" path="res://fox.gd" id="2_kpck0"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8x0u3"]
animation = &"Idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_kpck0"]
animation = &"Pounce"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_k0xb2"]
animation = &"Walk"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_kpck0"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_rxxu0"]
xfade_time = 0.1
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_wyljk"]
xfade_time = 0.1
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_somxj"]
xfade_time = 0.1
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_pcpmy"]
xfade_time = 0.1
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_k0xb2"]
xfade_time = 0.1
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_k0xb2"]
states/Idle/node = SubResource("AnimationNodeAnimation_8x0u3")
states/Idle/position = Vector2(370, 127)
states/Pounce/node = SubResource("AnimationNodeAnimation_kpck0")
states/Pounce/position = Vector2(529, 197)
states/Walk/node = SubResource("AnimationNodeAnimation_k0xb2")
states/Walk/position = Vector2(514, 58)
transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition_kpck0"), "Idle", "Walk", SubResource("AnimationNodeStateMachineTransition_rxxu0"), "Walk", "Pounce", SubResource("AnimationNodeStateMachineTransition_wyljk"), "Walk", "Idle", SubResource("AnimationNodeStateMachineTransition_somxj"), "Idle", "Pounce", SubResource("AnimationNodeStateMachineTransition_pcpmy"), "Pounce", "Idle", SubResource("AnimationNodeStateMachineTransition_k0xb2")]
[node name="fox" instance=ExtResource("1_8x0u3")]
script = ExtResource("2_kpck0")
[node name="AnimationPlayer" parent="." index="1"]
root_motion_track = NodePath("FoxRig/Skeleton3D:root")
root_motion_local = false
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
root_motion_track = NodePath("FoxRig/Skeleton3D:root")
root_motion_local = false
tree_root = SubResource("AnimationNodeStateMachine_k0xb2")
anim_player = NodePath("../AnimationPlayer")