gamejam-march-28/area_3d.gd
2025-03-30 18:43:56 -06:00

25 lines
407 B
GDScript

extends Area3D
class_name VoleDetector
signal on
signal off
var intersect_count := 0
func _on_area_entered(area: Area3D) -> void:
if area is not VoleDetector:
return
if intersect_count == 0:
on.emit()
intersect_count += 1
func _on_area_exited(area: Area3D) -> void:
if area is not VoleDetector:
return
intersect_count -= 1
if intersect_count == 0:
off.emit()
func vole():
return owner