[gd_scene load_steps=6 format=3 uid="uid://cgpuhiledvecy"] [ext_resource type="PackedScene" uid="uid://bmt76eb0ke5fw" path="res://player_spawn.tscn" id="1_ig7tw"] [sub_resource type="Environment" id="Environment_ig7tw"] [sub_resource type="BoxMesh" id="BoxMesh_7dm0k"] size = Vector3(50, 0.5, 50) [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_ig7tw"] points = PackedVector3Array(25.3919, 0.940476, 25.3919, -25.3919, -0.646825, -25.3919, -25.3919, 0.940476, -25.3919, 25.3919, -0.646825, -25.3919, -25.3919, -0.646825, 25.3919, -25.3919, 0.940476, 25.3919, 25.3919, 0.940476, -25.3919, 25.3919, -0.646825, 25.3919) [sub_resource type="BoxMesh" id="BoxMesh_ig7tw"] [node name="Main" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_ig7tw") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"] transform = Transform3D(1, 0, 0, 0, 0.473074, 0.881023, 0, -0.881023, 0.473074, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.694463, 0) mesh = SubResource("BoxMesh_7dm0k") [node name="PlayerSpawn" parent="MeshInstance3D" instance=ExtResource("1_ig7tw")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.494699, 8.50994, 0.238789) [node name="StaticBody3D2" type="StaticBody3D" parent="MeshInstance3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D2"] shape = SubResource("ConvexPolygonShape3D_ig7tw") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 31.348, 0) fov = 50.0 [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_ig7tw")