everything_has_a_price_jam/spawns_good.gd
2026-09-27 16:02:02 -06:00

11 lines
256 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
GameState.spawns_good = self
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass