; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] run/main_scene="uid://d06w1wtct0mfs" config/features=PackedStringArray("4.7") [autoload] Dialogic="*uid://ds2q0uclmolvu" Economy="*uid://dnpioqaes87yb" Random="*uid://cu3n7igqstbxi" UserContext="*uid://0a08ucta58lp" GameState="*uid://bohql2ihaumsa" [dialogic] directories/dch_directory={} directories/dtl_directory={ "asking for currency solo": "res://test/asking for currency solo.dtl", "cannot_consume": "res://cannot_consume.dtl", "counteroffer request": "res://test/counteroffer request.dtl", "counteroffer_response": "res://counteroffer_response.dtl", "new intel": "res://test/new intel.dtl", "outro": "res://test/outro.dtl", "outro but you win actually": "res://test/outro but you win actually.dtl", "random life expense letter": "res://test/random life expense letter.dtl", "sending recruitment offer to individual npc": "res://test/sending recruitment offer to individual npc.dtl", "talking to npcs": "res://test/talking to npcs.dtl", "timeline": "res://test/timeline.dtl", "union reps letters": "res://test/union reps letters.dtl" } layout/style_directory={} variables={ "COUNTEROFFER_REPONSE": 0, "RNG": "", "RNG_1_4": "", "for_timeline_calls": { "economy_amount": "", "requested_amount": "", "requested_currency": "", "requestee_class": "", "requestee_name": "" }, "kingdom_name": "coolland", "player_goal": "killing", "player_name": "Player Gaymerman", "special": { "renamed_kingdom": "", "spy_name": "" } } layout/style_list=[] layout/default_style="Default" glossary/default_case_sensitive=true text/letter_speed=0.01 text/initial_text_reveal_skippable=true text/text_reveal_skip_delay=0.1 text/advance_delay=0.1 text/autoadvance_per_character_delay=0.1 text/autoadvance_ignored_characters_enabled=true save/autosave_delay=60.0 save/encryption_on_exports_only=true choices/autofocus_first=true choices/delay=0.2 choices/reveal_delay=0 choices/reveal_by_input=false animations/join_default_length=0.5 animations/join_default_wait=true animations/leave_default_length=0.5 animations/leave_default_wait=true animations/cross_fade_default_length=0.5 text/autopauses={ ".!?,": 0.30000000000000004 } audio/channel_defaults={ "": { "audio_bus": "", "fade_length": 0.0, "loop": false, "volume": 0.0 }, "music": { "audio_bus": "", "fade_length": 0.0, "loop": true, "volume": 0.0 } } [display] window/stretch/mode="canvas_items" window/stretch/aspect="expand" [editor_plugins] enabled=PackedStringArray("res://addons/dialogic/plugin.cfg") [input] dialogic_default_action={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":16,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":16,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":16,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } [physics] 3d/physics_engine="Jolt Physics" [rendering] rendering_device/driver.windows="d3d12"