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parent
2adb900957
commit
fe1a7efd37
7 changed files with 46 additions and 13 deletions
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@ -39,3 +39,5 @@ func _input(event):
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@ -6,13 +6,14 @@
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[ext_resource type="Resource" uid="uid://dfbgxc6nlcjct" path="res://allegiance/bad.tres" id="4_sitmf"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_riqys"]
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size = Vector2(98, 100)
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size = Vector2(99, 97.67441)
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[node name="CharacterBody2D" type="CharacterBody2D" unique_id=1581641385]
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scale = Vector2(0.215, 0.215)
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script = ExtResource("1_xfhet")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1841709482]
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position = Vector2(50, 49)
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position = Vector2(50.500004, 48.837223)
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shape = SubResource("RectangleShape2D_riqys")
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[node name="MemberSprite" parent="." unique_id=283117283 instance=ExtResource("2_v0at3")]
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@ -22,3 +22,6 @@ func _on_mouse_exited() -> void:
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func _input(event: InputEvent) -> void:
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if event is InputEventMouseButton and event.pressed and event.button_index == MOUSE_BUTTON_LEFT:
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UserContext.select_focused_member()
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func get_allegiance():
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return allegiance.kingdom_name
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@ -1,8 +1,10 @@
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[gd_resource type="Resource" script_class="SentientCurrency" format=3 uid="uid://dv834343s36af"]
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[ext_resource type="Script" uid="uid://dddyxbkq0ienn" path="res://currency/production.gd" id="1_b07i1"]
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[ext_resource type="Script" uid="uid://cn8rc6jyllrf0" path="res://command.gd" id="1_du6k0"]
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[ext_resource type="Resource" uid="uid://boshkhnywnk27" path="res://currency/production/human_production_shared_1.tres" id="2_0dvy8"]
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[ext_resource type="Script" uid="uid://hcvynq5fjypj" path="res://currency/sentient_currency.gd" id="2_j265y"]
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[ext_resource type="Resource" uid="uid://u6lls6n0xw3n" path="res://commands/move_command.tres" id="2_tge1j"]
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[ext_resource type="Resource" uid="uid://mgb7y1r3eapq" path="res://currency/production/human_production_shared_2.tres" id="3_0dvy8"]
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[ext_resource type="Resource" uid="uid://crnhu4w6lfopb" path="res://currency/inanimate/beer.tres" id="5_a7r6n"]
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8
map.tscn
8
map.tscn
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@ -170,14 +170,14 @@ currency = ExtResource("4_gqbix")
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allegiance = ExtResource("5_71pa8")
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[node name="CharacterBody2D2" parent="." unique_id=559452664 instance=ExtResource("3_e0an3")]
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position = Vector2(628, 935)
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position = Vector2(854, 34)
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[node name="MemberSprite" parent="CharacterBody2D2" index="1" unique_id=283117283]
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currency = ExtResource("4_iw27f")
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allegiance = ExtResource("5_71pa8")
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[node name="CharacterBody2D3" parent="." unique_id=1323337635 instance=ExtResource("3_e0an3")]
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position = Vector2(1129, 814)
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position = Vector2(905, 42)
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[node name="MemberSprite" parent="CharacterBody2D3" index="1" unique_id=283117283]
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allegiance = ExtResource("5_71pa8")
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@ -242,13 +242,13 @@ position = Vector2(368, -1353)
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currency = ExtResource("6_05x41")
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[node name="CharacterBody2D12" parent="." unique_id=2114526449 instance=ExtResource("3_e0an3")]
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position = Vector2(388, -1138)
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position = Vector2(853, -17.999998)
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[node name="MemberSprite" parent="CharacterBody2D12" index="1" unique_id=283117283]
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currency = ExtResource("8_oysan")
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[node name="CharacterBody2D13" parent="." unique_id=799583982 instance=ExtResource("3_e0an3")]
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position = Vector2(679, -1035)
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position = Vector2(905.99994, -11.999985)
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[node name="MemberSprite" parent="CharacterBody2D13" index="1" unique_id=283117283]
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currency = ExtResource("4_iw27f")
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32
troup.gd
32
troup.gd
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@ -1,11 +1,12 @@
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extends CharacterBody2D
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const SPEED = 100.0
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const SPEED = 700.0
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const JUMP_VELOCITY = -400.0
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@export var target : Node2D
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func _ready() -> void:
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UserContext. set_target_for . connect(set_target_for)
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func set_target_for(who: CurrencyMemberSprite, t: Node2D):
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@ -19,23 +20,42 @@ func set_target_for(who: CurrencyMemberSprite, t: Node2D):
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func removed_target():
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target = null
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func combat(target):
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var winner = randf_range(0,2)
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print(winner)
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if winner <= 1:
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target.queue_free()
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else:
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var p := Production.new()
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p.amount = -1
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p.currency = %MemberSprite.currency
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Economy.produce(p)
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self.queue_free()
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#func _Direction() -> Vector2:
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#self.position = self.position.move_toward(target.transform.position, speed * delta)
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func _physics_process(delta: float) -> void:
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if target != null:
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#print(self.global_position.distance_to(target.global_position))
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var num = abs(abs(self.global_position) - abs(target.global_position))
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#print(num)
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var direction = (target.global_position - self.global_position).normalized() * SPEED * delta
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#if (num > Vector2(2,2)):
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if (self.global_position.distance_to(target.global_position) > 0.2):
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if (self.global_position.distance_to(target.global_position) > 25):
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self.velocity = direction
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#self.global_position = self.global_position.move_toward(target.global_position, SPEED * delta)
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elif (target.is_class("SentientCurrency")):
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pass
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elif (target.is_class("CharacterBody2D")):
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print("is SentientCurrency")
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print(target.name)
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print(target.get_node("MemberSprite").get_allegiance())
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if (target.get_node("MemberSprite").get_allegiance() != get_node("MemberSprite").get_allegiance() ):
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#print("different Allegience: "+ target.get_node("CurrencyMemberSprite").alligence)
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combat(target)
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removed_target()
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else:
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pass
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print("Removed Target")
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removed_target()
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#target = null
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move_and_slide()
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@ -40,6 +40,11 @@ func select_focused_member():
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selected_member_change.emit(selected_member)
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UserContext.member_inspect.emit(selected_member)
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func select_point(node : Node2D):
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if modal_command is MoveCommand:
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set_target_for.emit(selected_member, node)
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func unselect_member():
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if selected_member == null:
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return
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