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7 changed files with 142 additions and 0 deletions
37
CameraMove.gd
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37
CameraMove.gd
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extends Camera2D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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var mouse: = get_viewport().get_mouse_position()
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var size: = get_viewport().get_visible_rect().size
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if (mouse.x < (0.10*size.x)):
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position.x -= 3
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elif (mouse.x > (0.90*size.x)):
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position.x += 3
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if (mouse.y < (0.10*size.y)):
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position.y -= 3
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elif (mouse.y > (0.90*size.y)):
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position.y += 3
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func _input(event):
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if event is InputEventMouseButton:
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if event.button_index == MOUSE_BUTTON_WHEEL_UP and event.pressed:
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zoom.x +=1
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zoom.y +=1
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elif event.button_index == MOUSE_BUTTON_WHEEL_DOWN and event.pressed:
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zoom.x -=1
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zoom.y -=1
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1
CameraMove.gd.uid
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1
CameraMove.gd.uid
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uid://ws5ruc64db3v
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BIN
Map/EHAP_map.png
(Stored with Git LFS)
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BIN
Map/EHAP_map.png
(Stored with Git LFS)
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Binary file not shown.
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Map/EHAP_map.png.import
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40
Map/EHAP_map.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bntb4uxiugjq3"
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path="res://.godot/imported/EHAP_map.png-b029a0a0b09d67741377398e7d614575.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Map/EHAP_map.png"
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dest_files=["res://.godot/imported/EHAP_map.png-b029a0a0b09d67741377398e7d614575.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
currency/EHAP_map.png
(Stored with Git LFS)
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BIN
currency/EHAP_map.png
(Stored with Git LFS)
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Binary file not shown.
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currency/EHAP_map.png.import
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currency/EHAP_map.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://8lqq14trnf5u"
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path="res://.godot/imported/EHAP_map.png-b1025cc065bdc97d744b65efd6468a03.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://currency/EHAP_map.png"
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dest_files=["res://.godot/imported/EHAP_map.png-b1025cc065bdc97d744b65efd6468a03.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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18
map.tscn
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18
map.tscn
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[gd_scene format=3 uid="uid://bdk1r2u8clllr"]
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[ext_resource type="Texture2D" uid="uid://bntb4uxiugjq3" path="res://Map/EHAP_map.png" id="1_c7s6e"]
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[ext_resource type="Script" uid="uid://ws5ruc64db3v" path="res://CameraMove.gd" id="2_wijl4"]
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[node name="Node2D" type="Node2D" unique_id=575553336]
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[node name="EhapMap" type="Sprite2D" parent="." unique_id=26962123]
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position = Vector2(966, -28)
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texture = ExtResource("1_c7s6e")
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[node name="Camera2D" type="Camera2D" parent="." unique_id=1974259721]
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position = Vector2(582, 1260)
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limit_left = 6
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limit_top = -1648
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limit_right = 1926
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limit_bottom = 1592
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script = ExtResource("2_wijl4")
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