This commit is contained in:
Jacob 2026-09-26 23:23:51 -06:00
parent 961f93a4f4
commit 6041004af8

View file

@ -16,10 +16,18 @@ func _get_target(event) -> void:
#self.position = self.position.move_toward(target.transform.position, speed * delta) #self.position = self.position.move_toward(target.transform.position, speed * delta)
func _physics_process(delta: float) -> void: func _physics_process(delta: float) -> void:
#if target != null:
var num = abs(abs(self.global_position) - abs(target.global_position)) print(self.global_position.distance_to(target.global_position))
var num = abs(abs(self.global_position) - abs(target.global_position))
#print(num) #print(num)
if (num > Vector2(2,2)): var direction = (target.global_position - self.global_position).normalized() * SPEED * delta
self.position = self.position.move_toward(target.position, SPEED * delta) #if (num > Vector2(2,2)):
if (self.global_position.distance_to(target.global_position) > 0.2):
move_and_slide() self.velocity = direction
#self.global_position = self.global_position.move_toward(target.global_position, SPEED * delta)
elif (target.is_class("SentientCurrency")):
pass
else:
pass
#target = null
move_and_slide()