added some random dialogue options

This commit is contained in:
Tandy 2026-09-25 22:45:49 -06:00
parent 2fa1acc73b
commit 5da6d6bd5c
6 changed files with 57 additions and 4 deletions

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@ -20,11 +20,21 @@ Dialogic="*uid://ds2q0uclmolvu"
directories/dch_directory={} directories/dch_directory={}
directories/dtl_directory={ directories/dtl_directory={
"basic npc dialogue layout": "res://test/basic npc dialogue layout.dtl",
"random life expense letter": "res://test/random life expense letter.dtl",
"timeline": "res://test/timeline.dtl" "timeline": "res://test/timeline.dtl"
} }
layout/style_directory={} layout/style_directory={}
variables={ variables={
"player_goal": "" "RNG_1_4": "",
"for_timeline_calls": {
"requested_amount": "",
"requested_currency": "",
"requestee_class": "",
"requestee_name": ""
},
"player_goal": "",
"player_name": ""
} }
layout/style_list=[] layout/style_list=[]
layout/default_style="Default" layout/default_style="Default"

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@ -0,0 +1,20 @@
# Provide all variables in the "for_timeline_calls" folder when calling
You've received a letter from {for_timeline_calls.requestee_name} the {for_timeline_calls.requestee_class}.
if {RNG_1_4} == 1.0:
"Oy Govnah!\
I'm lookin' ferr a whee bit of {for_timeline_calls.requested_currency} if ye could spare some. {for_timeline_calls.requested_amount}, t'be specific."
"Iff'n you decide I ain't worth it, I'll be on me way to {enemy_name}'s recruitment office."
elif {RNG_1_4} == 2.0:
"Hello sire, I hope this message finds you well.\
I've done some reflecting, and I believe my services are worth at least another {for_timeline_calls.requested_amount} {for_timeline_calls.requested_currency}."
"I'll expect it posthaste, otherwise you may consider my service to you at an end.""
elif {RNG_1_4} == 3.0:
"Eyyy, royalty dude!\
Is it coooool if I have another {for_timeline_calls.requested_amount} {for_timeline_calls.requested_currency}..? I think that'd be pretty cooooool man \:)"
"If you're totally set in your ways though, I might just dip over to {kingdom2_name} and see if they're anymore radical!"
else:
"Me. Re quest -- current see\
{for_timeline_calls.requested_amount} this much of {for_timeline_calls.requested_currency}"
"\if not I kill my loyaly to you"

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@ -0,0 +1 @@
uid://bcl8oqdj8etpv

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@ -0,0 +1,21 @@
# Provide all variables in the "for_timeline_calls" folder when calling
You've received a letter from {for_timeline_calls.requestee_name} the {for_timeline_calls.requestee_class}.
if {RNG_1_4} == 1.0:
"With shaking hands I write to you my lord. My dearest pet dog has fallen ill and I will require at least {for_timeline_calls.requested_amount} {for_timeline_calls.requested_currency} to pay for their treatment."
"At times like this my unshakable faith in you is unfortunately.. shaken. I hope you will see fit to give a mere {for_timeline_calls.requestee_class} such as I a chance."
elif {RNG_1_4} == 2.0:
"'Ello mate. Hope this doesn't catch you at a bad time with all the fightin' going on.\
With all the hubub lately, I fear that my 'lil inn back home might finally go under, and I don't know if me old 'art could take that."
"Spare an old coot some change won't you? {for_timeline_calls.requested_amount} o' {for_timeline_calls.requested_currency} should do nicely."
elif {RNG_1_4} == 3.0:
"Oh sire, dear sweet sire {player_name},\
My dearest partner has at long last met their end in this bloody war, and alas, I haven't the slightest bit of coin to pay for the funeral!"
"If you'd see fit to provide a grieving lovebird such as myself {for_timeline_calls.requested_currency} {for_timeline_calls.requested_amount} I would be most grateful."
"For as much as I trust in your leadership, I fear that this war may not be worth the cost."
else:
"Oh your holy leader[i]SHIT[/i]
I can't [i]believe[/i] this stupid ███████ █a█ you've-"
"(sorry, bird crapped on my paper)"
"The point is.. if you don't give me {for_timeline_calls.requested_amount} {for_timeline_calls.requested_amount} right ███I██ N█W! I'm taking my ███ over to Archie's kingdom and never coming ba███"

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@ -0,0 +1 @@
uid://bx6cdpadiu4c

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@ -1,6 +1,6 @@
Hello {player_name}! Welcome to the land of {land_name}! Hello {player_name}! Welcome to the land of {land_name}!
You, sire, are the ruler of {kingdom1_name}; the most glorious kingdom in all the lands! You, sire, are the ruler of {kingdom_name}; the most glorious kingdom in all the lands!
...Rivaled only of course by {kingdom2_name}, ruled by your sworn arch-nemesis {enemy_name}. ...Rivaled only of course by Rivaldom, ruled by your sworn arch-nemesis "Archie Nemisye."
You knew of course that your kingdom was superior, because you had far more... You knew of course that your kingdom was superior, because you had far more...
- Gold - Gold
- Food - Food
@ -15,4 +15,4 @@ This came at great cost to your supples of this resource, but that was well wort
Your main goal as a ruler.. the thing you wanted more than anything else was\: Your main goal as a ruler.. the thing you wanted more than anything else was\:
[text_input var="player_goal"] [text_input var="player_goal"]
# Display this in some sort of message at the end for the winner # Display this in some sort of message at the end for the winner
And you'd do whatever it took to force this onto {kingdom2_name} as well. No matter the price. And you'd do whatever it took to force this onto Rivaldom as well. No matter the price.