Add mesh baker

This commit is contained in:
Spencer Killen 2022-12-25 12:10:23 -07:00
parent 23faf4f2a8
commit 08954dd7d2
Signed by: sjkillen
GPG Key ID: F307025B65C860BA
4 changed files with 268 additions and 0 deletions

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mesh_baking/Makefile Normal file
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all: mesh_baking.zip
%.zip: *.py
zip -r $@ $^
.PHONY: clean
clean:
${RM} *.zip

33
mesh_baking/__init__.py Normal file
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# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
bl_info = {
"name" : "Mesh Baking",
"author" : "S",
"description" : "",
"blender" : (2, 80, 0),
"version" : (0, 0, 1),
"location" : "",
"warning" : "",
"category" : "Generic"
}
from . import auto_load
auto_load.init()
def register():
auto_load.register()
def unregister():
auto_load.unregister()

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mesh_baking/auto_load.py Normal file
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import os
import bpy
import sys
import typing
import inspect
import pkgutil
import importlib
from pathlib import Path
__all__ = (
"init",
"register",
"unregister",
)
blender_version = bpy.app.version
modules = None
ordered_classes = None
def init():
global modules
global ordered_classes
modules = get_all_submodules(Path(__file__).parent)
ordered_classes = get_ordered_classes_to_register(modules)
def register():
for cls in ordered_classes:
bpy.utils.register_class(cls)
for module in modules:
if module.__name__ == __name__:
continue
if hasattr(module, "register"):
module.register()
def unregister():
for cls in reversed(ordered_classes):
bpy.utils.unregister_class(cls)
for module in modules:
if module.__name__ == __name__:
continue
if hasattr(module, "unregister"):
module.unregister()
# Import modules
#################################################
def get_all_submodules(directory):
return list(iter_submodules(directory, directory.name))
def iter_submodules(path, package_name):
for name in sorted(iter_submodule_names(path)):
yield importlib.import_module("." + name, package_name)
def iter_submodule_names(path, root=""):
for _, module_name, is_package in pkgutil.iter_modules([str(path)]):
if is_package:
sub_path = path / module_name
sub_root = root + module_name + "."
yield from iter_submodule_names(sub_path, sub_root)
else:
yield root + module_name
# Find classes to register
#################################################
def get_ordered_classes_to_register(modules):
return toposort(get_register_deps_dict(modules))
def get_register_deps_dict(modules):
my_classes = set(iter_my_classes(modules))
my_classes_by_idname = {cls.bl_idname : cls for cls in my_classes if hasattr(cls, "bl_idname")}
deps_dict = {}
for cls in my_classes:
deps_dict[cls] = set(iter_my_register_deps(cls, my_classes, my_classes_by_idname))
return deps_dict
def iter_my_register_deps(cls, my_classes, my_classes_by_idname):
yield from iter_my_deps_from_annotations(cls, my_classes)
yield from iter_my_deps_from_parent_id(cls, my_classes_by_idname)
def iter_my_deps_from_annotations(cls, my_classes):
for value in typing.get_type_hints(cls, {}, {}).values():
dependency = get_dependency_from_annotation(value)
if dependency is not None:
if dependency in my_classes:
yield dependency
def get_dependency_from_annotation(value):
if blender_version >= (2, 93):
if isinstance(value, bpy.props._PropertyDeferred):
return value.keywords.get("type")
else:
if isinstance(value, tuple) and len(value) == 2:
if value[0] in (bpy.props.PointerProperty, bpy.props.CollectionProperty):
return value[1]["type"]
return None
def iter_my_deps_from_parent_id(cls, my_classes_by_idname):
if bpy.types.Panel in cls.__bases__:
parent_idname = getattr(cls, "bl_parent_id", None)
if parent_idname is not None:
parent_cls = my_classes_by_idname.get(parent_idname)
if parent_cls is not None:
yield parent_cls
def iter_my_classes(modules):
base_types = get_register_base_types()
for cls in get_classes_in_modules(modules):
if any(base in base_types for base in cls.__bases__):
if not getattr(cls, "is_registered", False):
yield cls
def get_classes_in_modules(modules):
classes = set()
for module in modules:
for cls in iter_classes_in_module(module):
classes.add(cls)
return classes
def iter_classes_in_module(module):
for value in module.__dict__.values():
if inspect.isclass(value):
yield value
def get_register_base_types():
return set(getattr(bpy.types, name) for name in [
"Panel", "Operator", "PropertyGroup",
"AddonPreferences", "Header", "Menu",
"Node", "NodeSocket", "NodeTree",
"UIList", "RenderEngine",
"Gizmo", "GizmoGroup",
])
# Find order to register to solve dependencies
#################################################
def toposort(deps_dict):
sorted_list = []
sorted_values = set()
while len(deps_dict) > 0:
unsorted = []
for value, deps in deps_dict.items():
if len(deps) == 0:
sorted_list.append(value)
sorted_values.add(value)
else:
unsorted.append(value)
deps_dict = {value : deps_dict[value] - sorted_values for value in unsorted}
return sorted_list

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mesh_baking/tool.py Normal file
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import bpy
from bpy.types import Context, Object, Scene, Collection
def get_first_collection_sharing_scene(scene: Scene, obj: Object):
def collection_in_scene(collection: Collection, tree: Collection):
if collection == tree:
return True
return any(collection_in_scene(collection, child) for child in tree.children)
return next(candidate for candidate in obj.users_collection if collection_in_scene(candidate, scene.collection))
def is_pc2_enabled():
return hasattr(bpy.ops, "export_shape") and hasattr(bpy.ops.export_shape, "pc2")
def export_pc2_filepath(obj: Object, absolute=False):
path = f"//{obj.name}.pc2"
return bpy.path.abspath(path) if absolute else path
def export_pc2(scene: Scene, obj: Object):
path = export_pc2_filepath(obj, absolute=True)
frame_start = scene.frame_start
scene.frame_set(frame_start)
frame_end = scene.frame_end
bpy.context.view_layer.objects.active = obj
bpy.context.view_layer.update()
bpy.ops.export_shape.pc2(filepath=path, check_existing=False, rot_x90=False, world_space=False, apply_modifiers=True, range_start=frame_start, range_end=frame_end, sampling='1')
bpy.context.view_layer.update()
frame_end = scene.frame_end
scene.frame_set(frame_start)
bpy.context.view_layer.update()
for modifier in obj.modifiers:
bpy.ops.object.modifier_apply(modifier=modifier.name)
bpy.context.view_layer.update()
def create_proxy(scene: Scene, obj: Object):
copy = obj.copy()
copy.name = f"{obj.name}Bake"
copy.data = copy.data.copy()
copy.constraints.clear()
c = get_first_collection_sharing_scene(scene, obj)
c.objects.link(copy)
export_pc2(scene, copy)
mod = copy.modifiers.new("Mesh Bake", "MESH_CACHE")
mod.cache_format = "PC2"
mod.filepath = export_pc2_filepath(obj)
class BakeMeshOperator(bpy.types.Operator):
bl_idname = "object.bakemesh"
bl_label = "Bake Mesh to PC2"
@classmethod
def poll(Cls, context: Context):
return context.active_object is not None
def execute(self, context: Context):
if not is_pc2_enabled():
self.report({"ERROR"}, "PC2 export addon must be enabled")
return {'FINISHED'}
scene = context.scene
obj = context.active_object
create_proxy(scene, obj)
return {'FINISHED'}
def BakeMeshOperator_menu_func(self, context: Context):
return self.layout.operator(BakeMeshOperator.bl_idname)
def register():
bpy.types.VIEW3D_MT_object.append(BakeMeshOperator_menu_func)
def unregister():
bpy.types.VIEW3D_MT_object.remove(BakeMeshOperator_menu_func)