SlimeoosOdyssey/godot/villager.tscn

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[gd_scene load_steps=4 format=3 uid="uid://dl4g083w17qh1"]
[ext_resource type="Script" path="res://Villager.gd" id="1_ardgw"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s4x8n"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_b3srs"]
[node name="Villager" type="CharacterBody3D"]
script = ExtResource("1_ardgw")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_s4x8n")
[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"]
mesh = SubResource("CapsuleMesh_b3srs")