177 lines
9.5 KiB
Plaintext
177 lines
9.5 KiB
Plaintext
[gd_scene load_steps=37 format=3 uid="uid://bgoo1lbt28na"]
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[ext_resource type="PackedScene" uid="uid://bhanbx2dyhv2d" path="res://Models/grape_man.glb" id="1_fh5yr"]
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[ext_resource type="Script" path="res://Models/grape_man.gd" id="2_ksje8"]
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_a0vxm"]
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s8uqe"]
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animation = &"UpperBodyIdle"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4ft7i"]
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animation = &"Idle"
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_ojr1k"]
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graph_offset = Vector2(-74, 44)
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nodes/Add2/node = SubResource("AnimationNodeAdd2_a0vxm")
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nodes/Add2/position = Vector2(160, 80)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_4ft7i")
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nodes/Animation/position = Vector2(0, 80)
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"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_s8uqe")
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"nodes/Animation 2/position" = Vector2(0, 220)
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node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2"]
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_4gk6k"]
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_alnh1"]
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animation = &"UpperBodyHolding"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mbatu"]
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animation = &"Idle"
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_v72vt"]
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graph_offset = Vector2(-205.16, 19.99)
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nodes/Add2/node = SubResource("AnimationNodeAdd2_4gk6k")
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nodes/Add2/position = Vector2(260, 100)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_mbatu")
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nodes/Animation/position = Vector2(60, 100)
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"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_alnh1")
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"nodes/Animation 2/position" = Vector2(20, 220)
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nodes/output/position = Vector2(460, 140)
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node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rrdxi"]
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animation = &"Pickup"
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_rd6bn"]
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7s7tg"]
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animation = &"UpperBodyIdle"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ir63n"]
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animation = &"Walk"
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_6rmmo"]
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graph_offset = Vector2(-384.186, 6.2577)
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nodes/Add2/node = SubResource("AnimationNodeAdd2_rd6bn")
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nodes/Add2/position = Vector2(140, 80)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_ir63n")
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nodes/Animation/position = Vector2(-40, 60)
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"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_7s7tg")
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"nodes/Animation 2/position" = Vector2(-100, 180)
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node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2"]
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[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_sv87c"]
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filters = ["rig/Skeleton3D:forearm.L", "rig/Skeleton3D:forearm.R", "rig/Skeleton3D:head", "rig/Skeleton3D:upper_arm.L", "rig/Skeleton3D:upper_arm.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y7bu0"]
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animation = &"Walk"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_t2s01"]
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animation = &"UpperBodyHolding"
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_kalnq"]
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graph_offset = Vector2(-260.079, -48.5605)
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nodes/Add2/node = SubResource("AnimationNodeAdd2_sv87c")
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nodes/Add2/position = Vector2(120, 40)
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nodes/Animation/node = SubResource("AnimationNodeAnimation_t2s01")
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nodes/Animation/position = Vector2(-120, 160)
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"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_y7bu0")
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"nodes/Animation 2/position" = Vector2(-70.4947, 47.7517)
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node_connections = [&"output", 0, &"Add2", &"Add2", 0, &"Animation 2", &"Add2", 1, &"Animation"]
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8sw6d"]
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advance_mode = 2
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_71rn8"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_cp7lp"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_27n2r"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_v26jl"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_u0rau"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1hqga"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_uekhs"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_652wi"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_sdgve"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_otprv"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_fbwhh"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_4rq7a"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_oange"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_et4tx"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y2dr5"]
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xfade_time = 0.3
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[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_6mfdu"]
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states/IdleEmpty/node = SubResource("AnimationNodeBlendTree_ojr1k")
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states/IdleEmpty/position = Vector2(315, 186)
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states/IdleHold/node = SubResource("AnimationNodeBlendTree_v72vt")
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states/IdleHold/position = Vector2(592, 349)
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states/Pickup/node = SubResource("AnimationNodeAnimation_rrdxi")
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states/Pickup/position = Vector2(734, 117)
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states/WalkEmpty/node = SubResource("AnimationNodeBlendTree_6rmmo")
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states/WalkEmpty/position = Vector2(548, 208)
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states/WalkHold/node = SubResource("AnimationNodeBlendTree_kalnq")
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states/WalkHold/position = Vector2(351, 323)
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transitions = ["Start", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_8sw6d"), "IdleEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_71rn8"), "WalkHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_cp7lp"), "WalkEmpty", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_27n2r"), "IdleEmpty", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_v26jl"), "IdleHold", "WalkHold", SubResource("AnimationNodeStateMachineTransition_u0rau"), "IdleHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_1hqga"), "WalkEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_uekhs"), "WalkHold", "IdleHold", SubResource("AnimationNodeStateMachineTransition_652wi"), "IdleEmpty", "Pickup", SubResource("AnimationNodeStateMachineTransition_sdgve"), "Pickup", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_otprv"), "IdleEmpty", "IdleHold", SubResource("AnimationNodeStateMachineTransition_fbwhh"), "IdleHold", "IdleEmpty", SubResource("AnimationNodeStateMachineTransition_4rq7a"), "WalkHold", "WalkEmpty", SubResource("AnimationNodeStateMachineTransition_oange"), "WalkEmpty", "WalkHold", SubResource("AnimationNodeStateMachineTransition_et4tx"), "Pickup", "IdleHold", SubResource("AnimationNodeStateMachineTransition_y2dr5")]
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graph_offset = Vector2(3, 172)
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[node name="grape_man" instance=ExtResource("1_fh5yr")]
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transform = Transform3D(0.065, 0, 0, 0, 0.065, 0, 0, 0, 0.065, 0, 0, 0)
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script = ExtResource("2_ksje8")
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[node name="Skeleton3D" parent="rig" index="0"]
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bones/0/rotation = Quaternion(0.0970975, 0, 0, 0.995275)
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bones/1/rotation = Quaternion(-0.0891896, 1.18734e-07, -1.06322e-08, 0.996015)
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bones/2/rotation = Quaternion(0.0133933, -1.19199e-07, 1.5966e-09, 0.99991)
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bones/3/rotation = Quaternion(-0.00997737, 0.100365, -0.694951, 0.711948)
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bones/4/rotation = Quaternion(0.0687327, -0.0343696, -0.655545, 0.751236)
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bones/4/scale = Vector3(1, 1, 1)
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bones/5/rotation = Quaternion(-0.00997737, -0.100365, 0.694951, 0.711948)
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bones/6/rotation = Quaternion(0.0687327, 0.0343696, 0.655545, 0.751236)
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bones/6/scale = Vector3(1, 1, 1)
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bones/7/rotation = Quaternion(0.0142813, -6.34259e-18, -4.44044e-16, 0.999898)
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bones/10/rotation = Quaternion(0.105246, 0.0039338, -0.0113526, 0.994374)
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bones/15/rotation = Quaternion(0.105246, -0.0039338, 0.0113526, 0.994374)
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[node name="OmniLight3D" type="OmniLight3D" parent="." index="2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.289473, 8.26292, 4.26359)
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[node name="AnimationTree" type="AnimationTree" parent="." index="3"]
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tree_root = SubResource("AnimationNodeStateMachine_6mfdu")
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anim_player = NodePath("../AnimationPlayer")
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active = true
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parameters/IdleEmpty/Add2/add_amount = 1.0
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parameters/IdleHold/Add2/add_amount = 1.0
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parameters/WalkEmpty/Add2/add_amount = 1.0
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parameters/WalkHold/Add2/add_amount = 1.0
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