17 lines
319 B
GDScript
17 lines
319 B
GDScript
extends Node3D
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var we = [
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preload("res://Level/World/world_environment.tscn"),
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preload("res://Level/World/world_environment2.tscn"),
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]
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var current = null
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func _ready():
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randomize_env()
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func randomize_env():
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if current:
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current.queue_free()
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current = we[randi() % we.size()].instantiate()
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add_child(current)
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