SlimeoosOdyssey/godot/Models/beach_decor/parsol.tscn

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[gd_scene load_steps=5 format=3 uid="uid://dvpank15vkvtv"]
[ext_resource type="ArrayMesh" uid="uid://dvpnedbio5cub" path="res://Models/beach_decor/parasol.obj" id="1_rgvn4"]
[ext_resource type="Texture2D" uid="uid://dmysr8jgl34q5" path="res://Models/beach_decor/parasol.png" id="2_33vwg"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eu6gc"]
albedo_texture = ExtResource("2_33vwg")
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_l8y37"]
radius = 1.74732
height = 4.95595
[node name="Parsol" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = ExtResource("1_rgvn4")
surface_material_override/0 = SubResource("StandardMaterial3D_eu6gc")
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, -1.22125e-15, -2.98023e-08, 6.66134e-16, 1, -8.65974e-15, 2.98023e-08, 1.11022e-15, 1, 0.00650203, 0.173134, -0.00406339)
shape = SubResource("CapsuleShape3D_l8y37")