[gd_scene load_steps=3 format=3 uid="uid://d2d4uv7o5gx5p"] [ext_resource type="Shader" path="res://Level/World/screen_shader.gdshader" id="1_ldrc3"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_yagpk"] shader = ExtResource("1_ldrc3") shader_parameter/param = 100.0 shader_parameter/param2 = 100.0 shader_parameter/scale = 4.0 shader_parameter/grid = 5 shader_parameter/anim_period = 3.0 [node name="ScreenShader" type="CanvasLayer"] [node name="ColorRect" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_yagpk") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2