[gd_scene load_steps=5 format=3 uid="uid://b3aus2kigf8xt"] [ext_resource type="ArrayMesh" uid="uid://dej33dbr7a6oa" path="res://Models/beach_decor/cooler.obj" id="1_v1d08"] [ext_resource type="Texture2D" uid="uid://bohh4oyj48ny" path="res://Models/beach_decor/cooler.png" id="2_8dnky"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k74v4"] albedo_texture = ExtResource("2_8dnky") [sub_resource type="BoxShape3D" id="BoxShape3D_b05e4"] size = Vector3(0.636531, 0.776818, 0.291044) [node name="Cooler" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = ExtResource("1_v1d08") surface_material_override/0 = SubResource("StandardMaterial3D_k74v4") [node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, -1.22125e-15, -2.98023e-08, 6.66134e-16, 1, -8.65974e-15, 2.98023e-08, 1.11022e-15, 1, 0.00650203, 0.173134, -0.00406339) shape = SubResource("BoxShape3D_b05e4")