[gd_scene load_steps=5 format=3 uid="uid://g4gmc0pwlak1"] [ext_resource type="PackedScene" uid="uid://bquj50tp6bl81" path="res://Models/buildings/fence.glb" id="1_o5vfo"] [ext_resource type="Texture2D" uid="uid://bydgw474wmrln" path="res://Textures/concrete3.png" id="2_uxrwe"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a5dk6"] albedo_color = Color(0.4, 0.25098, 0.101961, 1) albedo_texture = ExtResource("2_uxrwe") [sub_resource type="BoxShape3D" id="BoxShape3D_foi2d"] size = Vector3(0.553443, 0.136876, 0.028038) [node name="fence" instance=ExtResource("1_o5vfo")] [node name="node_id4" parent="root" index="0"] surface_material_override/0 = SubResource("StandardMaterial3D_a5dk6") [node name="StaticBody3D" type="StaticBody3D" parent="." index="1"] [node name="CollisionShape3D" type="CollisionShape3D" parent="." index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0125362, -0.00270391, 0.258638) shape = SubResource("BoxShape3D_foi2d")