[gd_scene load_steps=5 format=3 uid="uid://b35w4hlh4n1jt"] [ext_resource type="Texture2D" uid="uid://b53s6847b8ata" path="res://Textures/sunsetgradient.jpg" id="1_6dx4j"] [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_0nggy"] panorama = ExtResource("1_6dx4j") [sub_resource type="Sky" id="Sky_xyk6p"] sky_material = SubResource("PanoramaSkyMaterial_0nggy") [sub_resource type="Environment" id="Environment_cxd2l"] background_mode = 2 background_color = Color(0.733333, 0.317647, 0, 1) sky = SubResource("Sky_xyk6p") ambient_light_source = 2 ambient_light_color = Color(0.988235, 0.752941, 0.580392, 1) ambient_light_energy = 0.01 fog_light_color = Color(0.670588, 0.333333, 0.129412, 1) fog_sun_scatter = 0.25 fog_sky_affect = 0.0 volumetric_fog_sky_affect = 0.0 [node name="WorldEnvironment" type="WorldEnvironment"] environment = SubResource("Environment_cxd2l")